Resources for learning AS3.0 August 24, 2008
Posted by Mark in Actionscript 3.0.Tags: actionscript, Actionscript 3.0, AS3, learn
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I’ve been compiling this list for a long time now, there is a TON of useful stuff here.
Obviously there are lots of people who want to learn Actionscript 3.0. It’s what in Flash 9 (CS3), and we know it’ll be in Flash 10 (CS4?). It’s time to learn it if you haven’t.
BOOKS:
- Essential Actionscript 3.0
- Foundation Actionscript 3.0 Animation – Making Things Move – Keith Peters – Friendsofed
- Object Oriented ActionScript 3
- Flash Game University
- The Actionscript Bible
- AI Game Programming Wisdom
- Advanced.ActionScript.3.with.Design.Patterns
- O’Reilly’s Learning Actionscript 3.0
- Flash Professional 8 Game Development
WEBSITES:
- http://www.senocular.com/flash/tutorials/as3withflashcs3/
- ByteArray.org
- polygonal labs
- BIT-101 Blog
- Kirupa’s ActionScript 3 Tips and Tricks
- http://gotoandlearn.com/
- http://chrisbrimelow.com/blog/
- http://livedocs.adobe.com/flex/3/html/
- http://flashgameu.com/
- http://www.8bitrocket.com/
- PeachPit
- Cartoon Smart ~ (sadly, this isn’t free)
- http://www.newgrounds.com/bbs/topic/229808/50
- http://www.lynda.com/ – $25/month access to all videos. I have a subscription, it explains it so ANYONE can understand it. If you’re just starting in AS3, these are highly recomended, even if you’re semi experienced.3D Engine:
- Papervision3D
- Away3D Flash Engine
- AlternativaPlatform
- Sandy
- Mathieu Badimon | FIVe3D
- custom:media � SWFZ
- shirotokoro � WOW-Engine ~ 3D Physics Engine
Isometric Engine:
Tween animation library:
- GO ASAP
- GreenSock � TweenLite (AS3) – A Lightweight (2K) and FAST Tweening Engine
- Twease | visualcondition playground
- tweener – Google Code
- Uza’s Blog & More � AS3 Easing
- AnimationPackage
- boostworthyisryantaylor � AS3 Animation System v2.0
Artificial Intelligence
- http://munsterkiler.890m.com/wordpress/?p=24
- http://www.red3d.com/cwr/steer/
- http://www.ai-junkie.com/ai-junkie.html
- http://www.kirupa.com/forum/showthread.php?s=&threadid=16649
Game Saves
Physics:
- APE – Actionscript Physics Engine
- Fisix Engine | Flash Action Script 3 Physics Engine for Game Developers
- Flash Physics Engine Box2DFlashAS3 1.4.2
- foam-as3 – Google Code
- motor2 – Google Code
- glaze engine
- physaxe – Google Code
Socket server:
- ElectroServer 3 – socket-server, multiplayer, server-side ActionScript, server plug-ins, database support
- moock>> unity
- Palabre :: Flash Xml Multiuser Socket Server – Home
- SmartFoxServer: Socket server for Flash multiplayer games and applications
- Swocket – A Modular XML Socket server in Python
- RED5Server
- MMOcha – Platform for Multiplayer Games
- Nonoba Multiplayer API – Nonoba.com
Other:
- Flint Particle System
- Projects < ByteArray.org (various, including alivePDF and wiiFlash)
- flare | visualization on the web
- AsWing
- as3ds – Google Code
- ASProf – Realtime Actionscript Profiler
- evoengine – Google Code
Path Finding:
http://www.gameai.com/pathfinding.html


That’s a lot of links! Wow! Thanks for all of those resources!
Thanks Mark, pretty complete list that looks very useful at first sight. I’ll have a peek (and again and again)
Hi Mark,
I was majorly and pleasantly surprised when I saw this post — you seem to list all the big players that I also subscribe to: GotoAndLearn, Polygonal, 8bitrocket, sen’s stuff, SmartFox, 7 out of 9 of the books you listed are my top ones as well, same 3D engines in the same order I would have listed them… But you did miss two major sites — gotoandplay.it and tonypa.pri.ee … Flash gamedev tuts galore.
Allow me to suggest another section in your post for AS optimisations. You can find links to the major ones on my own site at http://www.visualharmonics.co.uk/actionscript-optimizations/ (you can see the list of sources at the bottom). OSFlash and Ryan Kettrey deserve a big mention.
Anyhow, great blog mate, I read your about page and see you and I have something in common. All the best, and I hope you’ll have a look around my site, as you may find some things to interest you. Will pop by from time to time.